top of page

CREATURE
RIGS

Our creature performance rigs are designed to act as additional limbs to help an actor/performer resemble the skeleton/anatomy of a specific creature/fantasy character for performance purposes. The rigs are solely operated by the movement/control of the individual’s body and require no additional support.
Our rigs are ideal for VFX reference, motion capture, and visual reference for cast members and the director.

Dinosaur VFX Reference Example

creature

Hand-operated puppet head

for head and neck motion.

Monster Legs rig to create height and create digitigrade legs locomotion.

Creature Stunt Tail for eyeline

and combat/action purposes.

creature

3d Model created
by Ramazan Ozekici

OUR CREATURE RIGS

The creature rigs shown below are available for hire and purchasing.
Pricing and build time can be found in the "More Info and Videos" section.

PhotoRoom_003_20230718_222439
ARM-XTENSIONS
MONSTER FEET
MONSTER LEGS
CREATURE TAIL
VFX PUPPERTY

 MINI ARM-XTENSIONS 

MINI ARM-XTENSIONS

 ARM-XTENSIONS 

ARM-XTENSIONS

 MONSTER LEGS 

MONSTER FEET

 MONSTER FEET 

MONSTER FEET

 CREATURE TAIL 

CREATURE TAIL

 CURRENTLY UNAVAILABLE 

 VFX PUPPETRY 

The Dead Island 2 video game character "The Butcher" played by Ace Ruele, used arm extensions for quadruped locomotion.

creature

CREATURE RIGS

WITH MOTION CAPTURE

All of our rigs are designed to work with motion capture for creature acting.
Below are a few demos of our rigs being used with motion capture for test and production purposes.

bottom of page